New Game Details Released for Warrior Epic

True Games Interactive revealed today the first key features and game details for Warrior Epic, which is set to launch in April 2009.

Unlike most MMO’s today, Warrior Epic will offer players a satisfying online experience even if they have only a few hours a week to play. One of the ways Warrior Epic achieves this is by putting a heavy emphasis on focused, session-based missions.

If you only have 20-30 minutes to play at a time, then you may want to look into Warrior Epic once it is released. For more information, visit the game's official Web site. The full press release can be found here or below.

Also, death does not mean the end of a warrior. Fallen warriors can be transformed into spirits that can be bound to weapons to increase abilities and skills or inflict massive damage.

Check out some new screenshots of Warrior Epic in action here.

 

ORANGE COUNTY, Calif., (November 5, 2008) – True Games Interactive, an international publisher of multi-player online games, has revealed the first key features and game details for its highly anticipated Online action MMORPG, Warrior Epic (www.warriorepic.com). Developed by Austin-based studio Possibility Space, the game has already developed a growing community since the developer launched the Warrior Epic website earlier this year. With the new publishing partnership, True Games Interactive is now sharing new features and game details as it gears up for the game’s spring 2009 launch.

Warrior Epic is an online, action role-playing game set in an original fantasy universe. In the game, players will assume command of a Warrior Hall from which they manage their characters’ adventures. They can recruit from a wide array of Warrior Classes, each with its own style of play. The Classes and the Hall itself can be upgraded visually as well as functionally. Players adventure together in multiplayer campaigns, adventure mode, solo quests and PVP.

One of the most unique aspects of Warrior Epic is that death does not mean the end of a warrior. Instead, it opens totally new and strategic options for players. The game’s unique Warrior Spirits System enables fallen warriors to not only be revived at any time at their hall, but also to be transformed into Spirits that can be bound to weapons to increase and open weapon abilities and skills, or they can be called out to inflict massive damage depending on player needs.

“Possibility Space and True Games are doing an incredible job building the Warrior Epic universe,” said Jeff Lujan, Founder and Chairman of True Games Interactive. “The game creates this totally new genre of session-based MMO’s with incredibly innovative gameplay features that have been fine-tuned and are sure to offer global appeal. Gage Galinger and Feng Zhu, the founders of Possibility Space, are highly talented video game veterans,” Lujan continued; “their game design and creative talent combined with the amazing technical and publishing background of our team at True Games makes for the perfect development relationship.”

Unlike most MMO’s today, Warrior Epic will offer players a satisfying online experience even if they have only a few hours a week to play. One of the ways Warrior Epic achieves this is by putting a heavy emphasis on focused, session-based missions. These 20-30 minute sessions allow a player to make significant progress in regards to leveling their Warrior, gaining loot, and accomplishing more in a much shorter timeframe than other existing games.

For additional details on Warrior Epic and for continuous updates on the game, please visit: www.warriorepic.com

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