EverQuest II
Seeds of Destruction & The Shadow Odyssey

LEGACY OF EVERQUEST ® FRANCHISE CONTINUES WITH ANNOUNCEMENT OF EverQuest ® AND EverQuest ® II EXPANSIONS AT FAN FAIRE

All attendees to Receive Both Expansions for Free as Part of Living Legacy Program!


LAS VEGAS , NEV. – Aug. 15, 2008 – Thousands of video game enthusiasts are in Las Vegas for the annual Sony Online Entertainment Fan Faire where the upcoming expansions for the online role-playing games EverQuest® (EQ) and EverQuest® II (EQII) were just announced. EverQuest® Seeds of Destruction ™ is scheduled to be available on Oct.21, and EverQuest® II The Shadow Odyssey ™ is scheduled to be available on Nov.18. As part of SOE’s extensive Living Legacy program designed to entice new and past EQ and EQII players into the games and reward the existing loyal playerbase, all Fan Faire attendees will receive the software for both expansions for free, an unprecedented offering.

“It is such a privilege to announce the upcoming expansions for two of our most popular games, EverQuest and EverQuest II, in a venue like Fan Faire where we are joined by thousands of our loyal fans, and it seems more than appropriate to give those fans access to both of the expansions for free,” said John Smedley, president of Sony Online Entertainment. “Both of these expansions are rich in content and adventure, and will provide our players with hours of excitement as they explore the online world of Norrath.”

EverQuest II The Shadow Odyssey is the fifth expansion for the critically acclaimed EQII franchise and follows the award-winning and best-selling Rise of KunarkTM expansion. New players and veterans alike will journey through a substantial amount of exquisite content with more than 20 new zones, including the Moors of Ykesha, a massive outdoor zone once known as Innothule Swamp, and the legendary dungeon Guk. Throughout the summer months, players were treated to prelude events, such as the Void Storms, that gave them a glimpse into the expansion lore and content from The Shadow Odyssey, building the anticipation leading up to the launch.

EverQuest is rapidly approaching its 10th anniversary, and Seeds of Destruction is the 15th expansion for the genre-defining online game. For the first time ever, players will have the ability to hire non-player characters (NPCs) to aid them in their heroic endeavors in Seeds of Destruction. These mercenaries will be valuable player assets as they thwart the efforts of Discord's Dark God. This expansion also includes a level cap increase to 85, new dynamic high-level raid content, new spells and new alternate advancement abilities.

EverQuest II The Shadow Odyssey Feature Set: 

  • New Zones: Journey through more than 20 new zones, including the new overland zone, Innothule Swamp.
  • Dungeon Adventures: Experience nostalgic EverQuest dungeon themes, such as Najena , Mistmoore and The Sebilisian Empire, and adventure through more than 18 goal-based dungeons, such as Ruins of Guk and Befallen.
  • Achievement Point: An achievement level cap increase to 200 that offers new achievements for class-specific lines.
  • Dungeon Delving : A new mission system for players to replay content with new and different experiences.
  • Heritage Quests: Five new quests with unique rewards being added.
  • Shard Reward System: A new, mysterious group of erudites with powerful new armor and equipment will barter forvoid shardsearned duringplayers' encounters.
  • Epic Tales : Stories told through battles with dozens of new creatures and hundreds of new quests.
  • New Deities: Rodcet Nife and Anashti Sul are introduced into Norrath.
  • Access to All Previous Content: Includes all previous expansion packs and adventure packs.
  • Legends of Norrath : Includes strategic online trading card game, digital starter deck and booster pack.

EverQuest Seeds of Destruction Feature Set:

  • Mercenaries: Player-controlled NPCs are now available and will not only scale to the appropriate level, but also think and act for themselves with limited player guidance. Designed for extra support or extra muscle in PvE encounters, mercenary archetypes include a variety of classes from all playable races.
  • Level Cap Increase: Players can now achieve level 85 with new high-level item sets, new alternate advancement ability lines and new spells.
  • 20 New Zones: Features re-imagined classic content and brand-new realms for adventurers to explore, including the eerie wasteland of the Void, the Battle of Rathe on the Plane of Earth and the ultimate Heart of Darkness in the Plane of Discord.
  • Access to All Previous Content - Includes all features and content from the 14 previous expansion packs.
  • Legends of Norrath : Includes strategic online trading card game, digital starter deck, booster pack and loot item.

In addition to attending exclusive panels this weekend at Fan Faire, eligible players with active accounts will receive early access to beta for one or both games, depending on their preference. EQ’s public beta is anticipated to begin on Aug. 19, and EQII ’s public beta is anticipated to begin on Sept. 2.

For more expansion information from EverQuest Seeds of Destruction and a free trial of EverQuest , visit www.everquest.com .

For expansion information from on EverQuest II The Shadow Odyssey and a free trial of EverQuest II , visit www.everquest2.com .

Comments

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teaser trailer
# Aug 18 2008 at 7:06 AM Rating: Decent
Scholar
24 posts
BAM!

http://www.youtube.com/watch?v=5sSKI2b5FO4
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Meshuggah - 85 Druid - Fennin Ro <Darkstar Alliance>
http://eq.magelo.com/profile/1778825

"When life gives you lemons, make apple sauce. Then sit back and let the world wonder how you did it."
Screenies
# Aug 18 2008 at 7:02 AM Rating: Decent
Scholar
24 posts
found these:

http://www.massively.com/photos/everquest-seeds-of-destruction-announcement/
____________________________
Meshuggah - 85 Druid - Fennin Ro <Darkstar Alliance>
http://eq.magelo.com/profile/1778825

"When life gives you lemons, make apple sauce. Then sit back and let the world wonder how you did it."
Mercenaries...Finally (among other things)
# Aug 17 2008 at 5:17 AM Rating: Decent
Scholar
*
173 posts
First off about mercenaries...anyone ever play Diablo II? heh heh, kinda feels like that.

From the film SOE has about the subject I think this has a lot to do with soloers like myself...a whole whole lot. The context of the film if you haven't seen it yet is:

Has this every happened to you?

Shows a warrior (guessing) getting toasted by undead. Then whammo, get two mercs to tag along and the undead is finally laid to rest.

WOOT!

Does this mean I can finally visit group content by hiring mercs to accompany me? I sure hope so. There is a lot...and I mean ALOT...of content out there I wish I could get into but because of my time zone (CET) I am rarely able to get a group together.

Many is the time I wish I had backup, now looks like I have the chance.

I am truly excited about being able to witness the beginning of Qeynos (being a human ranger from SFG) which will hopefully incorporate the birth of BB as we know it. And to finally see and understand the reason Kith is a place of nightmares (I was around way back when if you wanted to live and needed to go to Freeport from Qeynos, you ran through during the day or parked yourself at the zone line at night), can't wait.

I wonder if we are in store for a lead in, I surely hope so. Looking forward to this one!
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Mercenaries...Finally (among other things)
# Aug 17 2008 at 7:34 AM Rating: Decent
3 posts
Sounds like the Mercs you hire while playing Guildwars?
could have been easier
# Aug 17 2008 at 1:22 AM Rating: Default
*
71 posts
Perhaps they could have saved themselves a pile of programming for new AI drivers and stuff by putting in some more solo content at the higher levels rather than have players pay NPCs to adventure with them. Guess it's like paying someone to level up your toon, but this time you just pay SOE.
BASIC CLASS
# Aug 16 2008 at 11:52 PM Rating: Decent
sounds cool.......

soe wrote: Mercenaries: Player-controlled NPCs are now available and will not only scale to the appropriate level, but also think and act for themselves with limited player guidance. Designed for extra support or extra muscle in PvE encounters, mercenary archetypes include a variety of classes from all playable races.

I wounder if they going to do like they did with SHROUDS and make JUST the base player class available: war, cleric, enchanter, cleric, rog,
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the only hard day was : yesterday
Frown
# Aug 16 2008 at 2:52 PM Rating: Decent
8 posts
No announcement of new player models? *sigh*
However the mercenary system should help solve the endless LFG problem.

Edited, Aug 17th 2008 2:22am by Skoz
Frown
# Aug 18 2008 at 7:03 AM Rating: Decent
Scholar
24 posts
found these

http://www.massively.com/photos/eve...nouncement/
____________________________
Meshuggah - 85 Druid - Fennin Ro <Darkstar Alliance>
http://eq.magelo.com/profile/1778825

"When life gives you lemons, make apple sauce. Then sit back and let the world wonder how you did it."
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