Einherjar is mostly another big burn-fest (if not TP than mana-burn). imo, it is as lame as doing the same thing on another event.
I would rather see monster gets harder to match up the gear level of players. And I am not sure how you do Kirin, but tanking Kirin straight up is not "TP burning" it (fighting Kirin straight up is better, and is the method I liked); but that still takes 15-20 min, and 20 min ought to be ok for everyone.
I am at the stage of the game that I don't really care how efficient the game is. I just want to have a fun or exciting time. I would rather shorten trigger farming time (bloody Despot), and make the bad **** NM to be truly bad ***** instead the game has been opposite most of the time.
Even you do Kirin the "old way" (i.e. kiting it), a Kirin fight is still FAR shorter than farming even a set of trigger for just one of the four gods. That is where the game is broken.
I will be happy if the trigger farming time is slashed by half (or even better 75%!), and make Kirin so hard has to be kited or will eat all of you if you suck. That will actually cause more excitement doing Kirin, than making Kirin such a routine thing. I hate to see people doing "not another Kirin or Byakko."
Edited, Apr 9th 2008 9:16am by scchan
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Amanada (Cerberus-Retired) (aka MaiNoKen/Steven)
-- Thank you for the fun times in Vana'diel
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Art for the sake of truth, for the sake of what is
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