I WOULD defeat Diablo... and get no upgrades. I did get a belt that has magic find on it (but no dex), that is otherwise about equal.
But yeah. He dropped TWO crossbows, and neither are an upgrade.
What the hell?
As for story stuff...
I have to admit. I rolled my eyes at that ending. Hard.
Tyrael being the human embodiment of wisdom I like, but the angels and humans being all buddy-buddy, and evil being vanquished forever, and all that?
I mean, c'mon now, I'm playing Diablo, not some C-list JRPG. What the hell is this? WotLK had a more bittersweet and horror-esque ending than this.
Act 3 was boring, I completely grant you that. It just wasn't broken from a plot perspective. It was stupid and useless, but it was just an act of padding to stretch the plot. I expect way more than that from a big budget game, but it wasn't insulting writing.
Being bored and being actively annoyed at the storytelling are both problematic because they alienate you from the story, but when you're aggressively aware of a plot mechanic when it's in the early stages of implementation, that's particularly experience-breaking. When that plot device is the actual crux of the story, it's REALLY problematic.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people
lolgaxe wrote:
Never underestimate the healing power of a massive dong.