Quote:
April 13, 2020
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*** Quests And Events ***
- Fixed some script errors in several old quests and events.
- Tower of Frozen Shadow progression - Handing in an item correctly for the yearning NPC puzzle on the 3rd floor now indicates how many steps you've completed and how many are left to go.
- Tower of Frozen Shadow progression - The mirror on the 8th floor will now teleport the user to the entrance of the 7th floor. No key is required to use the 8th floor mirror.
- Made the following changes to the Tower of Frozen Shadow raids:
- - Heart of Frozen Shadow - The Heart of Frozen Shadow will now gain health when the wrong type of monster is slain.
- - Heart of Frozen Shadow - The limitation on killing type of monsters (10 specters and 25 drolvargs / skeletons) to reduce the Heart of Frozen Shadow's health is now being enforced correctly.
- - Heart of Frozen Shadow - The amount of cold status decay that occurs during the middle phases of the fight are now variable, rather than static.
- - Till Death Do Us Part - Relaxed the bounding volume requirements in the pool of blood slightly for the Bad Blood achievement.
- - Till Death Do Us Part and Tserrina Syl`Tor - Fixed some logic bugs that affected how frequently the NPCs would cast their spells.
*** NPCs ***
- The vicarum vitai halflings in Arx Mentis will no longer spawn as tall as giants.
*** Overseer ***
- When receiving, converting, or retiring Overseer Agents, the full Agent name will now be displayed in the chat instead of the Agent's shortened name.
- Fixed an issue where an incapacitated Overseer Agent would sometimes show the incorrect time remaining. This also fixes Agent Slots on offered quests displaying the wrong incapacitation duration.
*** Miscellaneous ***
- Fixed an issue where if an account had certain characters in their name, the account could not log in.
*** UI ***
- Fixed an issue where if the guild's MOTD author changed their name, the message would still display the old name.
- The EverQuest Team
_____________________
*** Quests And Events ***
- Fixed some script errors in several old quests and events.
- Tower of Frozen Shadow progression - Handing in an item correctly for the yearning NPC puzzle on the 3rd floor now indicates how many steps you've completed and how many are left to go.
- Tower of Frozen Shadow progression - The mirror on the 8th floor will now teleport the user to the entrance of the 7th floor. No key is required to use the 8th floor mirror.
- Made the following changes to the Tower of Frozen Shadow raids:
- - Heart of Frozen Shadow - The Heart of Frozen Shadow will now gain health when the wrong type of monster is slain.
- - Heart of Frozen Shadow - The limitation on killing type of monsters (10 specters and 25 drolvargs / skeletons) to reduce the Heart of Frozen Shadow's health is now being enforced correctly.
- - Heart of Frozen Shadow - The amount of cold status decay that occurs during the middle phases of the fight are now variable, rather than static.
- - Till Death Do Us Part - Relaxed the bounding volume requirements in the pool of blood slightly for the Bad Blood achievement.
- - Till Death Do Us Part and Tserrina Syl`Tor - Fixed some logic bugs that affected how frequently the NPCs would cast their spells.
*** NPCs ***
- The vicarum vitai halflings in Arx Mentis will no longer spawn as tall as giants.
*** Overseer ***
- When receiving, converting, or retiring Overseer Agents, the full Agent name will now be displayed in the chat instead of the Agent's shortened name.
- Fixed an issue where an incapacitated Overseer Agent would sometimes show the incorrect time remaining. This also fixes Agent Slots on offered quests displaying the wrong incapacitation duration.
*** Miscellaneous ***
- Fixed an issue where if an account had certain characters in their name, the account could not log in.
*** UI ***
- Fixed an issue where if the guild's MOTD author changed their name, the message would still display the old name.
- The EverQuest Team