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Who gets better mana regen than a necro?
Shamans. The real power of necro mana regeneration lies in the fact that shamans have to cast a spell on themselves to get their HPs back, while necros can suck the HPs out of a mob.
A lot of the posts in this thread are written from the perspective of lower level necromancers. For what it's worth, things are a lot different at level 65. On LDoN missions, I usually don't even mem DoTs on normal level missions. I send in my pet, then nuke, mind wrack, and (when needed) snare. In Mistmoore, Guk, and sometimes Miragul's, I sometimes slow and mez.
Screaming Terror is completely worthless at high levels, and it has a high resist rate and short duration that limits its usefulness at lower levels. However, necromancers get an undead mez at level 63, which is the first time that necros become sought after as CCers.
Mind Wrack does not give everyone in the group 900 mana. It costs 600 mana to cast (before reductions for specialization and focus items), and gives everyone in the group 75 mana per tick for four ticks.