1

Vana'diel Bestiary: Kotan-kor Kamuy  

Family:Hippogryph
Found in:Grauberg (S)
Job:Thief
Level:80 - 82
Flags:
  • Notorious Monster
  • Aggro
  • Truesight
  • Based on Light
  • Weak against Earth
Drops:
Updated: Thu Nov 26 14:56:54 2009

Kotan-kor Kamuy Picture

Contents [hide]

General Information

Kotan-kor Kamuy's Spawn Location
Kotan-kor Kamuy's Spawn Location

  • Physical attacks have an en-stun effect that cannot be dispelled.

  • Immune to Bind, Gravity, and Sleep effects. Susceptible to Stun.

Kotan-kor Kamuy's Special Attacks

  • Jettatura - Frontal cone AoE Gaze Terror effect.

  • Hoof Volley - Strong single target physical damage with an additional Enmity reset effect.

    • Kotan-kor Kamuy will perform Hoof Volley immediately following Jettatura.

Historical Information

Chikap Kamui (also known as Kotankor Kamui) is a kamui (god) of the indigenous Ainu ethnic group of Japan, governing owls and the land. Depicted as having the form of a great owl, Chikap Kamui was a deity of material success.

In the most famous myth involving Chikap Kamui, a famine had struck the land, and Chikap Kamui sought to find the answers from the other kamui as to the cause of the famine. Attempting to send an extremely lengthy message to the heavens, Chikap Kamui killed the crow and the mountain jay for not staying awake long enough to hear the full length of his message, with the crow falling asleep after three days and the jay falling asleep after four days. The dipper bird, the third bird that Chikap Kamui enlisted, diligently listened for the entire six day duration of his recital, and found out from the kamui of fish and game that mankind was neglecting their tributes to them. Chikap Kamui immediately relayed this to man and instructed them how to make rituals following each fish and animal caught. When mankind began to perform these rituals, the kamui were appeased and the famine was lifted.

Final Fantasy XI
Wikibase™

Category: Final Fantasy XI
This page last modified 2010-01-08 06:02:22.

Send a correction

Post Comment
Trio
# Dec 13 2009 at 2:20 PM Rating: Decent
36 posts
Can be easily trio'd by cor/blm, rdm/whm, pld/nin (me) with wlegs kiting around the water where you trade for augment weapon fight. Pld kites, cor qickdraws it, rdm haste/refresh and keeps pld alive and throw in a nuke here and there.. 0/2 so far on horn.

Also don't suggest to straight tank it.. Seen a certain zealot LS wipe and CFH on it..

Btw doesn't seem to link with other hippos while kiting it to kite area

Edited, Dec 13th 2009 3:25pm by TheRealEskobar

Edited, Dec 13th 2009 3:28pm by TheRealEskobar
Post Comment

Free account required to post

You must log in or create an account to post messages.