Merit Point Additions(07/22/2006)

With the upcoming merit point additions, you will be able to improve your character even further with all-new abilities and spells in the existing 15 job categories.
Merit point job categories will also become available for blue mages, corsairs, and puppetmasters.

Merit Point Categories
The existing 15 job categories will be improved to allow players the opportunity to further customize their level 75 characters with unique abilities.
These improved categories will include 4 to 8 abilities for each job. Depending on the distribution of merit points, it will be possible for players to access multiple new abilities.
Check out the upcoming version update news for what's in store.

- Subcategories
The 15 existing job categories will be divided into subcategories. Group 1 will include conventional abilities, while Group 2 will include the new job abilities, job traits, and spells.

- Accessing New Abilities
You can access Group 2 abilities by spending 1 point on the ability you wish to learn. Additional points spent on the same ability will shorten the recast time or enhance the effect (refer to the help text for each ability to learn the specific bonus).
Lowering the number of merit points in an ability to zero will cause it to disappear from your ability list.

- Ability Point Maximums
The Group 1 and Group 2 subcategories have separate totals for the maximum number of possible ability increases. Spending merit points to improve conventional abilities will not affect the acquisition of the new abilities.

Merit Points for Blue Mages, Corsairs, and Puppetmasters

In the upcoming version update, merit point job categories will be added for the three new jobs introduced in the Treasures of Aht Urhgan expansion disc.
These categories will initially contain only the Group 1 subcategory, allowing players to improve the basic abilities for these jobs.

Comments

1 2 Next »
Post Comment
bazaar comments i've seen
# Jul 22 2006 at 1:12 PM Rating: Default
could this be the references i've seen in bazaars since the game began?
i'm talking about
refresh II
flare II
utsusemi: san

that would be so awesome, but the update probably isnt for those /sigh
jh.vch
# Jul 22 2006 at 1:06 PM Rating: Decent
**
396 posts
tell me the abilities!!!!
not 75
# Jul 22 2006 at 11:16 AM Rating: Default
to bad none of my jobs are lvl 75-.-

but hey good to know
z
# Jul 22 2006 at 11:11 AM Rating: Decent
ZOMG!
Final BP Finally
# Jul 22 2006 at 11:07 AM Rating: Decent
If you check the main POL Website it shows a picture of some new merits... SMN merits. Their finally adding all the Magical Bloodpacts =). If you dont know what BP they are then well, You never will =|



(MeteorStrike ftw!)
YES!
# Jul 22 2006 at 10:59 AM Rating: Default
YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!
new Ja's
# Jul 22 2006 at 10:37 AM Rating: Default
it apears like all thos eabilitys l;isted a cople months back will be added ?
Kustom
# Jul 22 2006 at 10:34 AM Rating: Decent
Sweet!!

Custom characters :)

Is this to be included in the next update?
Heh
# Jul 22 2006 at 10:23 AM Rating: Decent
Wow better start gettin my merit points right now! I wonder what these abilities will be like....

Picture of the summoner ones, via playonline website
http://i46.photobucket.com/albums/f137/cartan/smnstuff.jpg
Hmm...
# Jul 22 2006 at 9:43 AM Rating: Decent
35 posts
Finally adding some of the spells and abbilities we have been dreaming of?!
interesting
# Jul 22 2006 at 9:41 AM Rating: Decent
*
84 posts
hmm, maybe we could get duel wield now without having to sub ninja?
interesting
# Jul 23 2006 at 9:14 PM Rating: Default
no i doubt it since duel wields a job trait not an ability.
job abilitys are say for instance provoke, berserk for war or thf like snek and trick attack.thf would be awsome with beserk and meditate. sit on that and think about how u can iprove your jobeven more. like give whm covert job abilty. but who realy knows what they intend to do till we atcully see it.so intill then who cares.if it works it works if it doesnt they add somthing esle they always do. just play the game and have as much fun as you can. change alwys happens its part of life just get used to it.just my 2 cents.


interesting
# Jul 22 2006 at 9:09 PM Rating: Decent
***
1,107 posts
I really doubt that they would implement traits and abilities unique to one job to be used by other jobs. Plus, what is the huge deal about attaining DWI? It's minimal delay reduction and it seems that a shield would/could offer more benefits? My impression was that DW was nice because at 50+ you get delay reduction, although I may misunderstand the value of having an off hand weapon.
interesting
# Jul 22 2006 at 1:17 PM Rating: Decent
**
772 posts
Quote:
hmm, maybe we could get duel wield now without having to sub ninja?


zomg {Yes, please.}
Great.
# Jul 22 2006 at 9:23 AM Rating: Decent
***
3,769 posts
But what are the damn abilities?! I want to know!
Great.
# Jul 23 2006 at 6:19 PM Rating: Default
i would be happy if SE just finished off the Ni spells for ninja. i mean most ffxi guides include them but still we get nothing
1 2 Next »
Post Comment

Free account required to post

You must log in or create an account to post messages.