TherealLogros wrote:
LockeColeMA wrote:
Juggernaut + auto-clicker = AMAZING DPS boost.
That's exactly why I take issue with this Ancient. I don't care if other players use autoclickers but if an Ancient is rather worthless to me if I don't use autoclicker then the design is not that good.
I'm still early game I guess. I go to level 200 and then ascend. It would be more efficient if I'd end my runs around 160-170 but at 200 I get some guaranteed Hero Souls and I'm content with my progress. Plus I try to not spend too much time on it.
The nice thing is that the game allows you options on playstyle. Syl/Lib are worthless to auto-clicker players, and provide huge boosts to idle players. On the flip side, auto-clicking is capped at 40 clicks/sec. So if you could boost your idle Ancients above the amount those clicks would give you, then idling beats auto-clickers.
So you can either get the two idle ancients, or the three active ancients (Bhaal, Fragsworth, and now Juggernaut). No need to get both sets. The amounts end up being fairly close - auto-clicking was actually falling behind, hence why Juggernaut was added. People are still debating if it is too powerful or too weak. I'm on the "seems powerful" side for now, but I haven't tried an idle build yet so it may just be what idle players were used to previously.
Edit: That said, I understand your feelings. I hated posts from people who used the 250 clicks/sec autoclickers in Cookie Clicker, because it felt like cheating. I was a "vanilla only" guy in that game. One of the main reasons I think Clicker Heroes is better is because auto-clickers are not overpowered - just a different way to play.
Edited, Oct 15th 2014 10:01am by LockeColeMA