Forum Settings
       
Reply To Thread

FFXIV Surpassed 10m PlayersFollow

#1 Aug 08 2017 at 10:46 AM Rating: Good
*******
50,767 posts
Siliconera wrote:
Square Enix announced today that the MMORPG title, Final Fantasy XIV, has surpassed 10 million cumulative players worldwide.

The announcement follows the release of the most recent expansion, Final Fantasy XIV: Stormblood, which expands in-game content with two new playable jobs, increased level cap, and more to its story along with unexplored lands. The game has since then added high-level raids, job adjustments, and a number of new features with content patches.

The 10 million players milestone coincides with the release of Patch 4.06 and the start of the annual Moonfire Faire seasonal event. The event will feature a new series of quests against Ultros and his uncontrollable tentacles as well as event items, including a dyeable Faire version of a popular set of equipment, and more.
____________________________
George Carlin wrote:
I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately.
#2 Aug 08 2017 at 10:55 AM Rating: Excellent
These types of announcements always go over so well here.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#3 Aug 08 2017 at 11:58 AM Rating: Good
*******
50,767 posts
Like there's anyone left to react.
____________________________
George Carlin wrote:
I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately.
#4 Aug 08 2017 at 12:26 PM Rating: Excellent
True, but I'm pretty sure we've had at least 10 million cumulative negative reactions.

Edited, Aug 8th 2017 11:27am by Thayos
____________________________
Thayos Redblade
Jormungandr
Hyperion
#5 Aug 08 2017 at 3:05 PM Rating: Decent
Scholar
Avatar
*****
12,820 posts
Wonder when they'll ever release how many people are actually playing the game, since every unofficial parse, even during 4.0 still sets it between 340-770k +/- during expansion and even patch updates (as thats when actual content is released.)

The article also said it was one of the top 10 sub MMOs, so i'm more curious what the other 9 are since there hasn't been that many sub MMOs that were mainstream, let alone popular enough to be in a 'top 10' in the past decade lol. Wonder if they consider 'freemium' as a sub based MMO.

____________________________

#6 Aug 08 2017 at 5:04 PM Rating: Good
***
3,441 posts
Well, other MMOs in the top 10... obviously, WoW is there... and I would assume EVE maybe? And are they counting Chinese/Koreans? They got lots of MMOs over there, some of which I've heard are big.

I'd also be interested to hear how many people are playing Warframe these days, even though it isn't your standard MMO.

Either way... most of the negativity comes from salty WoW players, I think. WoW gets worse, FFXIV gets better.

I've quit WoW 2 years ago, and FFXIV has been shaping up to be a better game in nearly every way possible. No World PvP and its trolling/griefing, a lot less toxicity in the playerbase and oboards, more enjoyable dungeon environment/content, better storytelling, better crafting... I could just go on and on.

Kinda a wonder why it hasn't smashed WoW to pieces by now... I bet there's a lot of WoW players out there who don't realize just how much better XIV actually is.... that or they are avid PvPers who enjoy roflstomping lowbies.
#7 Aug 08 2017 at 6:19 PM Rating: Excellent
Quote:
Kinda a wonder why it hasn't smashed WoW to pieces by now... I bet there's a lot of WoW players out there who don't realize just how much better XIV actually is.... that or they are avid PvPers who enjoy roflstomping lowbies.


No matter the subject, people have an incredibly hard time walking away from things they've invested so much time in. I mean, look at all the folks who still play FFXI despite the fact SE has basically said, "We're not making any more real content, and here's this wrap-up mission where you literally get the end scene/credits." Yes, some folks still find FFXI's gameplay to be fun... but a lot also just don't want to abandon all that virtual gear, their linkshell mates, etc... and I'm not saying that to knock on it, but that's just the way it is.

I have a RL friend who I can't pry away from WoW to play anything else. I have another RL friend who I can't pry away from Diablo III. I just finally quit FFXI for good after years of not being able to separate from it.

Cell phones, social media, THIS FORUM, etc... all this habit-forming stuff is just hard to quit, even when these things are far past their primes.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#8 Aug 09 2017 at 1:17 PM Rating: Good
*******
50,767 posts
Want to quit? Have a kid. Problem solved.

Or bigger problem created.
____________________________
George Carlin wrote:
I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately.
#9 Aug 12 2017 at 6:02 PM Rating: Good
Guru
Avatar
*****
11,159 posts
I wouldn't be surprised if they count the F2P games with optional subs that usually confer some sort of perk. So, if you rule out Korean-exclusive things, that'd still leave the possibility of stuff like Rift, Tera, and Aion being on the list. Not sure if stuff like BDO, Archeage, or GW2 could count, either. Either way, that'd be 8/10 with XIV and WoW included, 9 with XI in mind, too.

Meanwhile, there's a part of me that wants to argue that creating environments people don't want to let go of may be a sign of bad, or more aptly, predatory game design. As Lyr noted, some unfortunately gravitate toward PvP, or more succinctly, griefing people who can't hope to put up a fight. More on the PvE side of things, you get things that can be super rare or grindy to the point it starts conflicting with that desire to not want all that invested time to come off wasted. Socially, I can't say I've ever formed so strong a bond through MMOs that not being able to play with someone, or not establish a means to communicate with them outside of the game, has been a thing. On the other hand, I've also been one who hasn't been fond of "forced" multiplayer aspects with steep/prolonged expectations because no two players' lives are the same and balancing standards around a minority demographic results in a lot of unseen content or the inability to access on demand.

If I had to make any sort of guess as to why XIV isn't doing as well as some may feel it should, there are probably a few factors at play:
1) The original launch is still a sticking point for some.
2) Some might not trust SE because they did play XI.
3) They're tired of MMOs in general.
4) Advertising exposure for non-gamers is arguably non-existent outside of expansion releases.
5) They're WRPG snobs.
6) Why pay a sub when there are other games of acceptable quality for free?
7) Aesthetic may come off too "anime" for some.

And likely more I'm not thinking of off the top of my head, nevermind game specifics like the isolated PvP or gear longevity. Overall, I'd still advocate my philosophy that it's better for people to play a wide variety of games, but going hardcore into MMOs or something like D3 doesn't allow that. It blinds one to how certain issues may be handled, while helping to keep things fresh by avoiding overexposure. Frankly, I'm expecting an eventual shift more toward solo RPGs with multiplayer elements, much as some may kick and scream against it. Add to that the ability for players to create their own content and you'd get a wellspring of entertainment to tap into between dev cycles.
____________________________
Violence good. Sexy bad. Yay America.
#10 Aug 12 2017 at 8:47 PM Rating: Good
***
3,441 posts
You forgot the lack of WPvP, which is one of the first things a WoW player will mention if you ask one of them about XIV.

Still could never understand how killing greys is such awesome fun...
#11 Aug 12 2017 at 10:24 PM Rating: Excellent
***
3,737 posts
Quote:
You forgot the lack of WPvP, which is one of the first things a WoW player will mention if you ask one of them about XIV.

Still could never understand how killing greys is such awesome fun...


Lack of WPvP is one of the highlights of FFXIV for me.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#12 Aug 12 2017 at 11:30 PM Rating: Good
***
3,441 posts
Callinon wrote:

Lack of WPvP is one of the highlights of FFXIV for me.


YES. Very much so.

I can actually play and not be constantly goaded by people trying to get me to flag willing or unwilling, people calling me a coward because I choose not to have anything to do with PvP, blah blah blah.

I am SO happy that PvP is off in its own little area that is 100% optional.

I have nothing against PvP or PvPers, as long as they stay in their corner and I can stay in mine and we're all happy.
#13 Aug 27 2017 at 2:36 AM Rating: Decent
****
4,175 posts
Lyrailis wrote:
Either way... most of the negativity comes from salty WoW players, I think. WoW gets worse, FFXIV gets better.

Active subscriptions(read: population) only matters up to the point of having enough other people to play with for group-based content. WoW has passed this point. FFXIV has passed this point. Hell, FFXI is STILL past this point.

I currently play 4 MMOs, none of which are WoW or FFXIV. ALL of them have lower 'active subscribers' than WoW or FFXIV. ALL of them are more enjoyable to me than WoW or FFXIV despite clearly losing the popularity contest. None of that has any bearing on how much I am able to enjoy any of them, WoW or FFXIV included.
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#15 Aug 27 2017 at 4:21 AM Rating: Good
***
3,441 posts
FilthMcNasty wrote:
Lyrailis wrote:
Either way... most of the negativity comes from salty WoW players, I think. WoW gets worse, FFXIV gets better.

Active subscriptions(read: population) only matters up to the point of having enough other people to play with for group-based content. WoW has passed this point. FFXIV has passed this point. ****, FFXI is STILL past this point.


As for FFXI, well that depends on what server you are on. If you're on Asura, sure. But I hear they have serious problems with newbies who can't do much of anything because of a severe lack of skill/effort/etc.

On Sylph where I am, you see people, sure. But they are each tucked in their niches and it doesn't seem that easy to get in and I can't find any forums anywhere that Sylph players actually frequent, not even FFXIAH, and my posts there asking for a LS have all been answered by players from other servers suggesting I move to Asura (sigh...).

Quote:
I currently play 4 MMOs, none of which are WoW or FFXIV. ALL of them have lower 'active subscribers' than WoW or FFXIV. ALL of them are more enjoyable to me than WoW or FFXIV despite clearly losing the popularity contest. None of that has any bearing on how much I am able to enjoy any of them, WoW or FFXIV included.


While I understand this, and agree with you, I don't understand how that is a reply to anything I said? My main point is that as more WoW players are angered by the stupid stuff Blizzard does, they come towards FFXIV because it's getting better and FFXIV is somewhat close to WoW general gameplay-wise and feature-wise and it is the game that they probably hear about the most these days, what with Stormblood's popularity and all.

So, SE says "yay we got 10 million players!" and it seems to me these players came from somewhere, right? All I hear from my friends is how bad WoW is these days, how many horrible design choices Blizzard has made within the last year or two (I quit in March '15 for similar reasons). Small sample size, sure, but I wouldn't be surprised if this was going on with more people? *Shrug*
#16 Aug 27 2017 at 4:51 PM Rating: Decent
****
4,175 posts
The only player here who is salty is the FFXIV 1.0 player. This game was initially based on an original concept. Now they're patting themselves on the back for becoming 'more like WoW'. I'm not certain why you would think WoW players would be upset by this.

There is no inverse relationship between these games. One doesn't get better as the other gets worse. XIV put themselves in more direct competition with WoW, but that's smart from a business aspect(if you ignore it's impact on FFXI). Competition is good for both business and consumers*,





*FFXI
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#17 Aug 27 2017 at 5:34 PM Rating: Good
***
3,441 posts
*mumbleZAM'smumblepotatomumbleserversmumble*

Edited, Aug 27th 2017 7:39pm by Lyrailis
#18 Aug 27 2017 at 5:35 PM Rating: Decent
***
3,441 posts
FilthMcNasty wrote:
The only player here who is salty is the FFXIV 1.0 player. This game was initially based on an original concept. Now they're patting themselves on the back for becoming 'more like WoW'. I'm not certain why you would think WoW players would be upset by this.


Eh, I hate to say this but 1.0 sucked. There was pretty much nothing good about it that I could see when I tested it back during beta. It was archaic, the engine did not work very well whatsoever, and the UI was just entirely horrible. I've also seen video clips of later-game footage, such as the Garuda fight and... yay, the tank is standing there for 20+ seconds auto-attacking... that's... "awesome" gameplay, innit? Kinda like FFXI all over again... no, thanks. If I wanted FFXI, I'd log into FFXI (which I still do).

Becoming "more like WoW' was a huge improvement that I think many players would agree upon (hence why ARR is far more popular and well-received).

Many WoW players, on the other hand, are incredibly jealous about their game. You see it on forums, they get vehemently defensive about WoW is "THE BEST!" but yet these days... WoW really isn't the best and they are having to reach further and further to try to defend the mess that is WoW these days. The avid WoW player wants to defend his game, but is finding it harder to do so when FFXIV just keeps getting better.

He doesn't want to have to eat crow and admit that WoW is no longer the best and that FFXIV is better.

That's why some WoW players are probably getting salty at this point, at least the avid fanbois anyways.

Quote:
There is no inverse relationship between these games. One doesn't get better as the other gets worse. XIV put themselves in more direct competition with WoW, but that's smart from a business aspect(if you ignore it's impact on FFXI). Competition is good for both business and consumers*,


I wouldn't say FFXIV "competes" with WoW when Yoshida himself said that he wants FFXIV players to play other games too, lol. His team designed FFXIV to be a more casual game that leaves you time to play other stuff which is one of the reasons why (at least for me) FFXIV is far better than most other MMOs. I can maintain an active sub in FFXIV and if I want more time in it, there's stuff for me to do but if I don't feel like playing it for a few days, no big deal I can catch up later. I'll binge on XIV for awhile, and then take a break from it for a few days to do something else a couple weeks later. I like to rotate my games, keeps things fresh.

EDIT: Full disclaimer: I used to be an "avid" WoW player. There was a time I once played it for 25+ hours per week. I used to love WoW, but I gotta admit... they ruined the game, turned it into a hot mess. It was so sad to see the decline, but oh well. It is what it is. I'm just thankful that XIV is here to step up to the plate and provide me with many of the things I enjoyed about WoW, without the things I hated (like World PvP).

Edited, Aug 27th 2017 7:41pm by Lyrailis
#19 Aug 28 2017 at 1:56 PM Rating: Good
Avatar
**
599 posts
I know I am a minority but I liked some of the concepts they tried in 1.0 that are totally gone from the game. No argument it had more than a lion's share of problems and headaches which ultimately killed it. However, the idea that how efficiently and effectively you kill something might reward you with more experience was intriguing. Although, how you design and code that system without creating serious loopholes is a point of discussion alone. I liked the cross-class abilities and advanced skills you could learn from each guild. It allowed freedom to customize your character beyond gear and allowed crazy attempts to challenge even level 99 rainbow basilisks that could nearly 1-shot everything but a well equipped Gladiator. One of my favorite fights in any game was the White Raven (hard mode). I white-knighted 1.0 a little. I actually kind of miss the 2 years of discussion and debate that went on in these forums about what they needed to do to make the game better. It is funny how often I disagreed with Yoshi-P and later was able to accept the changes.

Maybe that makes me salty... I guess I don't care.

I have played casually off and on since the original launch. I made it through ********* and a complete re-launch of the game. My interest these days is limited beating the main scenario and summarizing the plot before logging out for an extended period. I still find it fun. I won't ever be a hardcore gamer but like Mr. McNasty I'll continue to stop by every so often and see what's changed. I'm confident they include me in their 10 million players count but I log maybe 120 hours a year and maybe keep my account active 4 out of 12 months each year.

Edited, Aug 29th 2017 1:30pm by kainsilv
____________________________
"The next time you have the urge to stab me in the back have the guts to do it to my face." - Malcolm Reynolds
#20 Aug 28 2017 at 5:23 PM Rating: Excellent
Two things I miss about 1.0:

- Open-world NMs that couldn't be claimed by EVERYONE.

- Those missions where you gathered at camps on the half hour (or 15 mins?) and defeated groups of monsters. Caravan missions?

Other than that, I'm good with ARR and beyond.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#21 Aug 28 2017 at 5:24 PM Rating: Excellent
Ugh, double post.

Edited, Aug 28th 2017 5:01pm by Thayos
____________________________
Thayos Redblade
Jormungandr
Hyperion
#22 Aug 29 2017 at 5:06 AM Rating: Good
Avatar
**
599 posts
Thayos wrote:
Things I miss about 1.0:

- Those missions where you gathered at camps on the half hour (or 15 mins?) and defeated groups of monsters. Caravan missions?


Behests?
____________________________
"The next time you have the urge to stab me in the back have the guts to do it to my face." - Malcolm Reynolds
#23 Aug 29 2017 at 9:14 AM Rating: Excellent
Yes, behest! It has been so long, I just couldn't remember the name.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#24 Aug 29 2017 at 10:12 AM Rating: Good
Scholar
****
4,593 posts
Well I just re-subbed last night 2 hours before maintenance. Things are a wee bit different on my Warrior but still managed to tank a couple lower level dungeons easily enough.
#25 Aug 31 2017 at 3:11 AM Rating: Decent
****
4,175 posts
You're kinda missing the point Lyrailis.

Even if SE came out with real numbers, it's not going to matter. A WoW player is not going to suddenly develop a distaste for the content they have solely based on how many people are playing FFXIV. It also doesn't suddenly make FFXIV a more enjoyable experience having players thinking that it's becoming more and more popular.

Yoshi overcame all odds in reviving this game from something almost completely unplayable(even recognizable) as an MMO and brought it to something that is undeniably successful. Who cares if 10 million or 100 million people have tried it. All that matters to you should be your personal opinion.

You shouldn't generalize, especially when you're comparing millions of people against personal opinions.
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 189 All times are in CST
Anonymous Guests (189)