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Augment Must-HavesFollow

#1 Apr 07 2020 at 10:52 PM Rating: Decent
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I'm finally getting around to seriously leveling a 3-box group (Paladin, Shaman, Wizard). Ordinarily I would stop around what is now mid-game (65ish), but I want to actually push to endgame for once.

My question is, are there any must-have augments from LDoN or DoN aside from the 8% dodge aug from Everfrost? As far as I can tell, that's the only piece of older content that remains useful (at least until you can get the 10% aug at 100ish).
#2 Apr 08 2020 at 9:05 AM Rating: Excellent
specialize augs
well LDON raids have the specialize augs until COTF has newer ones.






https://everquest.fanra.info/wiki/Type_3_augmentations
#3 Apr 14 2020 at 6:27 AM Rating: Good
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2,737 posts
There were 3 LDON raid augments that I wanted from my 110 box group. I spent some time trying to pharm then a couple years ago. I seem to recall I only managed to get one of them and gave up after 20 or so attempts. I will try to find my notes on this. One was the dodge augment, but I seem to recall there were a couple of others useful for 110 toons...
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Sippin 115 DRU **** Firionia Vie
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
My crew: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
#4 Apr 14 2020 at 6:30 AM Rating: Good
Sage
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2,737 posts
Frosty Gem of Enhanced Protection

This is desirable because it's 30 AC and fits in ANY augment slot.
____________________________
Sippin 115 DRU **** Firionia Vie
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
My crew: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
#5 Apr 15 2020 at 5:09 PM Rating: Good
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60 posts
I'll check it out. Thank you!
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