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Fighter maxed out weapon skills questionsFollow

#1 Jan 06 2004 at 7:32 AM Rating: Decent
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Good Morning folks,

At what level should a pure fighter class have all of his hand to hand weapon skills maxed out? For example, can a dwarven fighter with such a high dex assume that he should have 1hb, 2hb, 1hs, 2hs, and piercing all maxed out by 10th level?

Also, if you were maxing out your hand to hand combat skills what skills would you work on first? For example, would you begin with 2hb which is slower, or with piercing which is faster, and work your way opposite?

Last question here: as a Fighter, as per the questions above, i have heard it said that you should master all weapon styles available to you as quick as possible in order to be able to use all of the best weapons that you might want to use and not limit yourself to only weapons of a certain style; does that include ranged weapons and the hand to hand combat style itself (ie. fisticuffs/boxing)?

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#2 Jan 06 2004 at 8:08 AM Rating: Good
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At what level should a pure fighter class have all of his hand to hand weapon skills maxed out? For example, can a dwarven fighter with such a high dex assume that he should have 1hb, 2hb, 1hs, 2hs, and piercing all maxed out by 10th level?


No. Not sure where the "such a high dex" comes from. I hope you didn't spend your starting points on it. You will arrive at 10th long before you have a chance to max all 5 skills. After 20th or perhaps 24th when you emerge bleary eyed and sweating from Paludal Caverns then you can really settle down to maxing all skills. Up to that point it is better to concentrate on a couple (eg 1HS/2HS). Don't leave it much later or you will find it harder to catch up.

I have sometimes taken the time between newbie zones and Paludal bandits say 10-14 to work skills as well.

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Also, if you were maxing out your hand to hand combat skills what skills would you work on first? For example, would you begin with 2hb which is slower, or with piercing which is faster, and work your way opposite?


It depends on your resources and circumstances. Always get fast weapons for training regardless of damage. You will skill far faster with a 4/18 than with a 10/28. Be prepared to bag these or discard them for better once you have the skills at a reasonable level. If the group requires it stop training and switch to your major skilled weapons. I have been skilling 2HB recently and found the fastest available within my price band which gave me a 32/34. The Bronzewood is faster but there were none on sale.

Skill up on your best weapons first. There will be times when you need to do your full job in the group and times when you can work skills. If the wonderful old "A Shovel" was still around as a 2HB it would not help your group much if you had maxed 2HB with a poor weapon and zero skill with your 1HS with nice swords. Some people work skills in group, some when duoing, some on pets.

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Last question here: as a Fighter, as per the questions above, i have heard it said that you should master all weapon styles available to you as quick as possible in order to be able to use all of the best weapons that you might want to use and not limit yourself to only weapons of a certain style; does that include ranged weapons and the hand to hand combat style itself (ie. fisticuffs/boxing)?


Yes mastering all is useful. Not only because it means that you can make good use of things that might come your way but because it stands you well in emergencies. I have a tasty 1HB which is usable by some other classes and during a naked CR a while back I offered to lend it to a fighting class only to find he hadn't trained that skill.

It also helps your character realisation if you see yourself as a skilled fighter then why would you be saying "Sorry I don't touch big hammers". Equally I know some who RP as "swordsmen" and purposely avoid the other weapons since their character would not use them.

As for Hand-to-hand I only grouped once with a WAR who was trying to train it in group and the rest of the group was pretty annoyed with them. I think most ignore it as it is very hard to see a time when it would be useful. Even on CR you are likely to have weapons in the bank. Apart from monks and beastlords I don't think there are any other classes that can use actual H2H weapons. This is probably something to be trained in private

At the end of the day don't worry overmuch. You can always catch up it just gets harder and the mobs hit you more. Don't be afraid to kickstart a skill with training points and then get shaman DEX buffs to enhance your chance of skill raises
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#3 Jan 06 2004 at 8:14 AM Rating: Decent
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it is very unlikely that anyone could max out 1hb, 1hs, 2hb, 2hb, Piercing, until they are in their 40s. With the speed at which one can level up till then, it is impossible for all your skills to keep up.

I currently have a 49 Warrior with 1hb, 1hs and 2hs maxed out with 2hb at 183 and Piercing at 192.
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#4 Jan 06 2004 at 8:39 AM Rating: Decent
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it is very unlikely that anyone could max out 1hb, 1hs, 2hb, 2hb, Piercing, until they are in their 40s.


It is perfectly possible. It just requires a friendly/bot shaman and the willingness to spend hours beating on his pet. What is less clear is whether it is actually necessary.

The way that maxed skill (level * 5) + 5 hits your caps at 39 leaves you 11 levels to max the remaining skills before the caps come off. This should not be beyond anyone.

There is also an issue of quality of weapons. I was chatting with someone the other day who said that they never trained 2HB because there were simply not the weapons available to match what they could get in 2HS. Looking on the bazaar I have to agree that to match my Windblade would take a 2HB weapon costing around 70k.

However we are on the verge of a new expansion and whather you get it or not the weapons will find their way onto the market. There could be silly drops in there making cheap 2HB a reality.
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#5 Jan 06 2004 at 10:44 AM Rating: Good
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I was chatting with someone the other day who said that they never trained 2HB because there were simply not the weapons available to match what they could get in 2HS. Looking on the bazaar I have to agree that to match my Windblade would take a 2HB weapon costing around 70k.


One of the best inexpensive, purchasable weapons for warriors is 2hb. The Greatstaff of Thunder. Does it do the damage of a windblade? nope, but it sure holds aggro well, much better than a windblade in fact. And to top it off, they seem to be selling for under 1kpp on almost all servers, from all the info I have seen.

Three things to keep in mind;
1) it is very useful to have ALL weapons skills at or near max (perhaps not h2h, as pointed out above).
2) If you don't it can be easily remedied. A lvl 60 warrior in my guild had a 2hb skill of zero. He received a GSoT as a gift. We had his 2hb maxxed about 6 game hours later. Dex buffs, or dex enhancing illusions help a lot.
3) DO NOT attempt to train weapons skills during LDoNs. Your group will grow to quickly hate you, due to lack of damage on the timed adventures.

Edited, Tue Jan 6 10:44:58 2004 by xaanru
#6 Jan 06 2004 at 11:49 AM Rating: Decent
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That would be nice for a warrior. Unfortunately I was looking for my ranger Smiley: smile

The best I could find that got close in ratio to the Windblade was this one
Greatstaff of the Four Winds. But 70k was too much so I got the Battleworn Ch'Ror for 850pp.

Of course there may be others out there just none on sale at the time.
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#7 Jan 06 2004 at 11:56 AM Rating: Excellent
One thing to bear in mind is ease of raising a skill.

2HB and 2HS are a pain to rise later on. You need to equip the training weapon, no other. You damage will be little to none if you start late and it really is not the way to level up skills. Most groups will simply not tolerate this.
I would advise training 2HS to a reasonable level at all times. 2HB, maybe if you use it.

The difference with 1HP,1HS,1HB is that you can duel weild them for most melee classes. As such, you can off-hand the weapon you need a skill raise in, or .. if hasted put it in your primary. You still deal significant dmg from one weapon with a high skill (say 1HS) while you raise skill in the other (E.G 1HP). Most groups will mind not you training one weapon, if you even tell them, as you are still a valuable addition in dps to the group.

Edited, Tue Jan 6 11:57:20 2004 by JennockFV
#8 Jan 06 2004 at 7:48 PM Rating: Decent
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Thanks for the ideas.

I always had it in mind to max them all out by 12th lvl. With a dwarf warrior (i mentioned high dex bc that raises the chance of a skill point gain with weapon use) i usually had 1hs, 2hs, and pierce max out by 12, but the bash skills were really slow.

Now i know what i am gauging upon... by the way, my warrior had 125dex.
#9 Jan 06 2004 at 10:15 PM Rating: Good
Don't worry about Dex in your equipment, just make friends with a Shaman. =) AC, HP, STA, STR, DEX, AGI. I would concentrate on these, in this order, at low levels.
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