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Rogues, General ThingsFollow

#1 Jan 05 2004 at 6:08 PM Rating: Decent
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I grow weary of the wizard I'm playing, but I still want a new character, so I am thinking of trying a rogue. Few questions, though, for all you professional rogues and opinionated people.

-Is pick pocket an efficient means of making money, at levels below 40(20-30 range, pre-hill giants)?

-As some arrogant rogues claim is it at all possible to be an effective soloist via circle strafe?

-Will a good rogue's DPS be above or about equal to a monk's, or possibly even lower?

-Are groups fairly easy to get, or will a rogue generally end up being a class just used to fill open spaces?

Sorry, I know these kinds of things are asked a lot, but I like opinions on things. If anyone has some free time, please provide some information. Thanks
#2 Jan 05 2004 at 8:51 PM Rating: Decent
Pick Pocket can be used to make money but you won't get rich and you may **** some people off. If you run around a zone there are only so many mobs you can pick. Once you empty them they stay that way till someone kills them. If you pick pocket during a fight you can make a little money but again nothing to get real excited about.

I can't imagine soloing except as the exception. Generally head on a rogue does damage on par with a warrior but has no where near the AC, damage mitigation, or HP of a warrior. Instill doubt can fear the mob but there is no way you can depend on it. Now if you team with a necro or something you can be a big help. Basically without backstabs rogues are at a serious disadvantage. This isn't to say you can't solo for a good number of levels or if you are uber twinked you can't solo to 65 it just means it will be VERY slow and expensive.

A good rogue will easily outdps a monk. In fact a rogue will compete at 65 with rangers, mages, and wizards for the top DPS spot. The main factor will be the type of battle and the type of mob. On a high AC mob casters tend to win.

Rogues are generally a DPS filler for most groups at 65. They are nice to have but not essential. Personally I like having rogues in my group, but then I play a rogue so I'm biased ;). I don't have a lot of trouble finding a group however it is unpredicable. Some nights I'll be grouped in minutes, some times I'll wait upwards of an hour or more.

#3 Jan 05 2004 at 8:54 PM Rating: Decent
Pick Pocket can be used to make money but you won't get rich and you may **** some people off. If you run around a zone there are only so many mobs you can pick. Once you empty them they stay that way till someone kills them. If you pick pocket during a fight you can make a little money but again nothing to get real excited about.

I can't imagine soloing except as the exception. Generally head on a rogue does damage on par with a warrior but has no where near the AC, damage mitigation, or HP of a warrior. Instill doubt can fear the mob but there is no way you can depend on it. Now if you team with a necro or something you can be a big help. Basically without backstabs rogues are at a serious disadvantage. This isn't to say you can't solo for a good number of levels or if you are uber twinked you can't solo to 65 it just means it will be VERY slow and expensive.

A good rogue will easily outdps a monk. In fact a rogue will compete at 65 with rangers, mages, and wizards for the top DPS spot. The main factor will be the type of battle and the type of mob. On a high AC mob casters tend to win.

Rogues are generally a DPS filler for most groups at 65. They are nice to have but not essential. Personally I like having rogues in my group, but then I play a rogue so I'm biased ;). I don't have a lot of trouble finding a group however it is unpredicable. Some nights I'll be grouped in minutes, some times I'll wait upwards of an hour or more.

#4 Jan 05 2004 at 9:45 PM Rating: Good
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Very short (past bedtime):

- Is pick pocket an efficient means of making money, at levels below 40(20-30 range, pre-hill giants)?

No. use it to train, so you will be ready for your epic. PP'ing will get you only a few plat extra. It wont get you uber daggers, that is for sure.

-As some arrogant rogues claim is it at all possible to be an effective soloist via circle strafe?

Hahahahaha.

-Will a good rogue's DPS be above or about equal to a monk's, or possibly even lower?
Higher, although mob positioning must allow this.

-Are groups fairly easy to get, or will a rogue generally end up being a class just used to fill open spaces?

Surprisingly easy, really, dont let it scare you off. Enjoy it.
#5 Jan 05 2004 at 10:26 PM Rating: Excellent
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Quote:
-As some arrogant rogues claim is it at all possible to be an effective soloist via circle strafe?


This only really works against caster mobs, and only sometimes then. When they start to cast, strafe around and backstab.

That's been my experience anyway.
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#6 Jan 06 2004 at 11:36 AM Rating: Default
Monks are better at DPS toe-to-toe.

Rogues are better at DPS from the back.

Its not knocking the rogue in anyway....Rogues can out damage a monk but only if you're not looking in the eyes of the mob. Toe-to-toe, monks are the better DPS melee class.

That's my opinion. If I hurt anyone's feelings, I apoligize. :)
#7 Jan 06 2004 at 11:36 AM Rating: Default
Monks are better at DPS toe-to-toe.

Rogues are better at DPS from the back.

Its not knocking the rogue in anyway....Rogues can out damage a monk but only if you're not looking in the eyes of the mob. Toe-to-toe, monks are the better DPS melee class.

That's my opinion. If I hurt anyone's feelings, I apoligize. :)
#8 Jan 06 2004 at 12:33 PM Rating: Decent
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Quote:
Is pick pocket an efficient means of making money, at levels below 40(20-30 range, pre-hill giants)?


No. Like someone had said. It's good for getting your epic items and playing around in sebs when your 60 plus. Other then that I have not used it in a very long time. To raise my skill in this I played around with the Freeport guards.

Quote:
As some arrogant rogues claim is it at all possible to be an effective soloist via circle strafe?


Only on caster mobs. I used to do it a lot in sebs, but before you get double backstab its not even worth trying. also it takes a lot of effort to do this.

Quote:
Will a good rogue's DPS be above or about equal to a monk's, or possibly even lower?


I can only speak for myself. I would out damage 99 percent of the monks reguardles of what side I am on. I would think that a rogue would be just under a monk if not behind a mob.


Quote:
Are groups fairly easy to get, or will a rogue generally end up being a class just used to fill open spaces?


Before lvl 55 I only hunted with a group of friends because it was so hard to get groups lol. After you get 201 picklock and double backstab tho it picks up a lot. Rogues on my server at lvl 65 stay in groups a lot just due to the amount of damage they can put out.

My 2cp. Take it as you like Smiley: smile
#9 Jan 06 2004 at 7:27 PM Rating: Decent
I'm still a newbie to EQ, (playing since sept) and don't even know aht all the accronyms mean, take DPS for example, got no clue. But my first Char is a rogue and at lvl 40 he is still a blast to play. Picking pockets pays for rations and water for me, but that's about it. Picking locks hasn't paid for anything yet and I have yet to find a situation where it has been useful to have, though I'm certain it will eventually or it would not be in the game, so I keep skilling it up whenever I find a lock that I can pick.

Soloing: I solo'd my rogue quite successfully up to about 16th lvl, then it would be kill a mob, bind, heal for an hour and then do it again. In other words, REALLY SLOW XP. Certain potions and items, (SoW, Vigor, Skin of Flame, Resistance, silk nets, etc...) as well as getting temped at PoK are essential if you want to solo at levels much higher than that. You will also want to skill up on your poison make/use. I still do it, play solo, but not nearly as often as I used to.

Groups: I have no problem at all finding a grp. Rogues in groups can do tremendous damage. At 40th lvl I hit on backstab for over 200 pts several times per melee and my char is not much twinked. If I get aggro i can just turn off atk, hit hide/sneak and the mob will turn to the tank and I backstab again. Mini Nuke with no mana cost makes grp happy. With dual wield and dbl attack even my regular damage is not bad when you figure the avg damage per mob that I inflict. With hide/sneak Rogues can also draq a corpse from just about anywhere with almost no risk. this makes a lot of people very happy indeed. There are exceptions of course, but they are relatively few.

My only other advise would be to start with a piercing weapon. I went straight to slashing until I hit 10th lvl because I liked the idea of a scimitar wielding rogue. It was to this day my biggest mistake in the game. Slashing is an important skill for a rogue to have as there are a couple of nice swords you may want to use, but you can only backstab with a piercer. When you get backstab, pump the training into it because it comes up very slowly, especially if you are going to solo a lot.

I now am playing a shammy and a war in addition to my Rogue, but he is still my favorite char to play and I reccomend them highly. Good luck and have fun and if you see Nebu wandering around Norrath, tell him I said hi.

Stahn




#10 Jan 07 2004 at 3:12 AM Rating: Decent
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Quote:
Picking locks hasn't paid for anything yet and I have yet to find a situation where it has been useful to have, though I'm certain it will eventually or it would not be in the game, so I keep skilling it up whenever I find a lock that I can pick.


I would advocate going one further than this and spending the time in Befallen maxing that skill. It is something that only rogues can do well and is required for certain places. People tend to assume that a rogue has this skill maxed and on more than one occasion I have been in a situation where a rogue was brought along to pick a lock without anyone asking their skill first. Believe me it is not a comfortable situation either for the rogue or the raid that has just spent 2 hours getting to the locked door.

One of the major early uses for it disappeared when they put keys into CoM. I haven't done a CoM raid since so I'm not sure which bits if any still need a rogue.

It will never "pay" for anything, except in the unlikely event that some Chardok or HS raid so deserately needs a rogue that they offer a cash bounty, but it is something useful that only you can do and not having it trained is like being a caster who never bought their spells.

I've never picked pockets in a group, just concentrated on maxing it for the epic which seems the only real use for it. It could work ok if you are ML but there seems some strange concept that people who play rogues must be rogues Smiley: smile. Having a secondary melee with high STR and no mana issues doing the looting seems like a very sensible thing to me. But I would say that wouldn't I, I'm a rogue.
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