"Before that steam drill shall beat me down, I'll jar these mountains till they fall."
More preparations for the upcoming Pathfinder MMO, from the perspective of game designers, by Goblinworks. This time, economics and crafting.
There's talk of the traditional MMO stuff you've come to expect after World of Warcraft set the bar - such as harvesting ore or fishing based on locations - but it elaborates on what to expect, such as setting up a camp to harvest it, and recruiting commoners to work for you. Think of it like adding a touch of resource-harvesting Warcraft III to your traditional MMO. And there's much more like it - too much to explain here - after the jump.